Developed by Sucker Punch Productions
Published by Sony
Released in 2005 for the Sony PlayStation 3
The hope that Sly 2: Band of Thieves was a calculated misfire? Sly 3: Honor Among Thieves destroys it and leaves it for dead. For inspiration, Sly 3 looks to the party game genre, a template designed to bridge numerous concepts from numerous genres to hide that the game doesn’t do anything particularly well. In adopting that model, Sly 3 discards every positive in the first two games and embraces the weaknesses: The poorly-done overworld model returns, combat is even easier, the lack of difficulty has rendered stealth meaningless, and the player-character skill set is now spread among eight different characters. That roster of animal friends cannot hide that, once again, Sly Cooper is the only playable character worth a damn. Not to mention multiplayer modes that exist for the sole purpose of filling out a marketing checklist. Even the entertaining storytelling in the previous two games is absent, the shades-of-grey animal action usurped by family-friendly fun. Did I mention the game is laughably easy? Sly 3 tries to do everything and succeeds at very, very little.