Author Topic: Wolfenstein: The New Order [360] [PC] [PS3] [PS4] [X1] (2014)  (Read 3120 times)


  • Arranged Team Scrub
  • *****
  • Posts: 507
    • View Profile
Re: Wolfenstein: The New Order [360] [PC] [PS3] [PS4] [X1] (2014)
« Reply #25 on: October 12, 2016, 01:54:29 AM »
It's funny to me how of the two classic Id 2.5D FPS series, the far less important one has been treated much better in the 3D era.  The two "modern" Doom games are both reasonably competent but little more.  On the other hand, the Wolfenstein series gets the excellent RCTW; Wolf 2009, which I haven't played but was supposedly solid; and Wolf TNO, which, so far, is shaping up to be another excellent Nazi-killing excursion.

Mikey already covered this, but I'll say it again — I don't think I've played another modern AAA FPS that gets moving and shooting this right.  You're fast, the guns have punch, kills are brutal.  The dual wielding offers some really neat decision making when it comes to gunfighting; guaranteed superior DPS, but only if you're willing to play highly aggressively from close range... love it.  It's the perfect encouragement to run up and plug some Nazis from right in their face instead of trying to hang back behind cover.  The level design is shockingly strong for a modern FPS; lots of situations with patrolling enemies that can develop organically instead of being heavily scripted.  Even the arena fights are surprisingly complex and nuanced.  The stealth is... well, it doesn't detract.  It's obviously an homage to the original Wolfenstein (the 2D stealth game, not Wolf 3D), and it doesn't generally stick around long before they let you go ham with the guns, so whatev.

Bonus points for some excellent dialog writing — BJ's never-ending statements about how much he loves killing Nazis and blowing their shit up are the perfect reflection of the player's motivation for playing the game.  "I love killing Nazis.  Shooting Nazis.  Stabbing Nazis.  Strangling Nazis.  Let me kill Nazis, and we'll get along fine.  Kill some Nazis, blow up their robots, break their stuff."  —these are some of BJ's actual lines from the game.  MachineGames knows exactly why you're here, and they're willing to let you indulge in your mass-murder fantasies on socially acceptable targets (the artgame-like marketing that emphasized the game's "serious storytelling" or whatever seems absolutely hilarious in retrospect).
<wutisdis> apparently im not judge dota at all by visuals quality of game mechanics or story
<MikeyLowell> Do you think they're good or bad?
<wutisdis> nither


  • *****
  • Posts: 2805
    • View Profile
Re: Wolfenstein: The New Order [360] [PC] [PS3] [PS4] [X1] (2014)
« Reply #26 on: October 22, 2016, 09:14:21 AM »
I played Wolf 2009 when it came out on 360 and last year when I replayed on PC before I played TNO. I liked it when I initially played it but I don't know why after replaying it (I didn't really remember a lot). There's a dumb hub you have to cross 100 times to get to missions and you can just run past everything with your special powers. Enemies will simply not hit you if you're too far from them (and this distance is pretty small), the game's too easy even on hard since your special powers are a little too powerful and there's simply nothing memorable like in RTCW or TNO. It's mediocre at best.

One thing I really appreciated about TNO (although TOB brings it back) is the lack of the occult. It's simply high tech stuff now and the game overall is all the better for it. Much cooler fighting nazi mechs than what amounts to nazi sorcerers.
23:07   Evilagram   In any case, q-veta, you are in no fucking position to critique what's "Aesthetically pleasing" or not you retarded son of a bitch
23:07   Evilagram   I have the art collection
23:07   Evilagram   I have the skills
23:07   Evilagram   I have the knowledge
23:07   Evilagram   I have the art education
23:07   Evilagram   I know how to program
23:07   Evilagram   I'm on some gaming journalism site
23:07   Evilagram   fuck you